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Archive for the ‘Entertainment’ Category

From the UK;s Daily Telegraph newpaper’s Matthew Moore:

“Great works of literature are being shortened into 140-character “tweets”, in the latest diversion to grow out of the popular Twitter website. Classics by Charles Dickens, JD Sallinger and Jane Austen are among the novels to have been boiled down to a sentence by bookish readers of the micro-blogging site.

“Whilst the haiku-like brevity of the synopses will appeal to modern readers more accustomed to skimming their emails than working through 600-word tome, literary purists may be put off by the internet slang.

“Samuel Beckett’s bleak play Waiting for Godot is reduced to: “Vladimir and Estragon stand next to tree and wait for Godot. Their status is not updated.”

“The fuss surrounding the publication of DH Lawrence’s novel Lady Chatterley’s Lover in 1960 is summed up with the web acronym for websites that are not suitable for work: ‘Upper-class woman gets it on with gamekeeper.’

“Tim Collins, a writer who has collected some of his own potted summaries in a new book, said that while the compositions are intended to be tongue-in-cheek the platform opens up new possibilities for art and education.

“‘It’s very easy to knock Twitter as something you use to tell the world what you ordered in Starbucks this morning, but it’s more than that,’ he said.

“‘What it is really good for is live-blogging events as they take place, and that can work for historical events too. Over Easter a church in the US re-created the death and Resurrection of Christ through tweets.'”

Illiterates around the world will now no longer have to endure even the shortened “Cliff Notes” version of classics but can now get all they need from 140 characters or less. is it only a matter of time before books actually get written this way?

I cry to think that my favorite book, Zorba the Greek, may end up as “Dionysian Cretan meets Apollonian Greek and open a mine on an island. Woman is killed, mine fails, Zorba dies. Man learns life lesson.”

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A British man has been appointed the new caretaker of an Australian tropical island, a six-month position described as “the best job in the world.”

Ben Southall, 34, a charity fundraiser from Petersfield, Hampshire, emerged from a field of over 34,000 applicants.

His new job requires Mr Southall to live and report from Hamilton Island, on Queensland’s Great Barrier Reef.

The process gave a global profile to Australian tourism, which has gone into decline amid the worldwide recession.

Mr Southall was chosen from among 16 finalists competing for the A$150,000 ($110,000) position.

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NCsoft has released a new teaser video for its currently-in-beta world, Aion. They hope to release the game in North America “soon,” which was originally slated as “2009.”

The world of Aion is described on the Aion web site as “a shattered world, separated into two halves with the Abyss between them.” Players will be able to take part on both land and aerial combat and engage in intense raids and other encounters with computer opponents, not to mention the opposing player faction.

Players can choose to be a member of four classes, with the option to move on to two more specialized classes once they attain a certain level of capability. These are Warrior, Scout, Mage, and Priest. You can customize your character in a multitude of ways with a thorough character creation and crafting system, as well as detailed item customization options.

Primary Source: Aion home

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According to the death certificate, Elvis Aaron Presley died on August 16th, 1977. But for many die-hards, that’s simply a cover up for the day he went into hiding. For those who want “proof” that the death was orchestrated, take a peek at the Is Elvis Dead or Alive? site, where, for me, the argument from numerology is the clincher!

But the search is over and it’s official: Elvis IS alive and living – where else? – in the Second Life(R) virtual world!!

This newly discovered video shows a vibrant, bedazzling 74-year-old Presley performing before thousands hundreds some people – and a penguin – at a secret venue. Well, not terribly secret – but secret enough.

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Being a cute, cuddly animal in a virtual world seems to be standard fare these days. Without doubt, leveraging the appeal of penguins has been a successful marketing strategy over the past few year. The Disney(R) Club Penguin acquisition in 2007 cost an estimated $700 million and the user base at that time was 12 million. That’s no smal change for a small, flightless bird!

But if you’re tired of being a penguin, you can waddle on over to Pandanda.com and start a new life as a panda. Traditionally, pandas have also scored high on the cuteness scale but apart from Dreamworks’ Kung Fu Panda, it would seem that pandas have been relatively unexploited by the marketing world. Pandanda hopes to change this.

Pandanda is the creation of Sunleaf Studios, which was formed in Spring 2007 by several veterans of the software game development industry. According to their home page, Pandanda is “an online multiplayer web based game for kids. Pandanda provides an exciting and fun “playground” on the internet where kids will be able to meet up and chat with their friends as well as meet new friends in a fun and safe environment. Featuring a vast virtual world for exploration, interactive games, and ongoing new content, players will always have exciting adventures awaiting them.”

Currently, Pandanda is in beta so you can sign up for a free account and explore the world. Although there is no date set for the conclusion of the beta period, Sunleaf suggest it will be “at least several month.” When that happens, the plan is to offer paid subscriptions for one month, six months, or one year.

Sunleaf Studios is located in Redmond, Washington.

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Join cyber-mall rats Jessy, Yuki, and Mika on a quest to conquer the online shopperverse by signing up for the AllGirlArcade.com community.

Spark City

Spark City

“AllGirlArcade.com is a new gaming network based on the All Girl Star Squad, an original entertainment property created by Fuel Industries, featuring the adventures of three all-star gamers who, due to their gaming skills, become the unlikely heroes to a group of adorable space creatures attempting to stop the evil Raveena from enslaving the universe. Centered initially around a gaming network, and expanding to an animated television series and line of toys, AllGirlArcade.com is a unique and safe web entertainment experience that will empower young females in an area that has been typically dominated by boys.”

Which means lots of shopping, gossip, and games. I struggled to play the online flash game, Cupcakes, where I had to build a cupcake to a customer’s specifications. My future as a virtual baker is, sadly, in jeopardy.

Fuel Industries include the following information in their fact sheet:

    AllGirlArcade.com is a gaming network developed specifically with 7 – 10 year old girls in mind.
    Females represent the largest casual gaming demographic at 51%.
    The site will contain advertising to cover bandwidth costs, but ads will undergo a selective screening process before appearing.
    Advertising will be sold by partner 4Kids Entertainment, who will also be advertising the site on American networks during Saturday morning cartoons.

They also intend to make online safety a priority.

Primary Source: eMediaWire Press Release

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alganon-logo

“Alganon is an upcoming fantasy-based MMORPG that allows thousands of people to play together in a virtual world that features a rich history dominated by commanding deities, powerful weapons and armor, deadly magic, epic quests, ancient places to discover, the utilization of detailed tradeskills, and more. Designed from scratch and based in a uniquely created world, the initial goal in designing Alganon is to provide “Simple Gameplay with Unlimited Growth in a massive world of immersion and interaction”.

This is the intro on the home page for Quest Online’s MMORPG, Alganon, described by its developer, David Allen, as “the first viable alternative to World of Warcraft.”

Galleon from Alganon

The game is currently in closed beta but a more inclusive roll-out is planned. In an interview with mmosite.com, Allen said;

“We’re tentatively targeting June for open beta, and release within 2-4 months from that time. We are using a standard monthly subscription model because it’s what we have found to work the best in the industry. We really don’t need to throw out bogus ‘marketing ideas’ for our game, as the game is designed to stand on its own… we’re taking things slow and steady to get it right. We’ll initially be releasing in the United States, but I’m sure once we find the right distribution partners, we’ll expand to Europe and Asia.”

Primary Source: mmosite.com

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